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//
// ~~~ action helper utilities
//
// imports
import { sendMessage } from "@lib/mqtt.ts"
import allActions from "@lib/config/actions.ts"
import allDevices from "@lib/config/devices.ts"
// run actions
function _runActions(actions) {
actions.forEach((action) => {
const device = allDevices.find((device) => device.id === action.device)
// todo: error handling
const topic = `${device.mqtt}/set`
const message = JSON.stringify({ state: action.action.toUpperCase() })
console.debug(` -> send state ${action.action} to ${action.device}`)
sendMessage(topic, message)
})
}
// run on button press
export function onPress(action) {
console.debug(`-> running ${action.id}`)
_runActions(action.do)
}
// run on motion
export function onMotion(action, payload) {
if (payload.presence === true) {
console.debug(`-> running ${action.id}`)
if (!global.activeActions.includes(action.id)) {
global.activeActions.push(action.id)
}
if (global.activeUndos.includes(action.id)) {
global.activeUndos = global.activeUndos.filter((trigger) => trigger !== action.id)
}
_runActions(action.do)
} else {
if (global.activeActions.includes(action.id)) {
console.debug(`-> undoing ${action.id}`)
const inverseActions = action.do.map((inverseAction) => {
let actionDo
switch (inverseAction.action) {
case "on":
actionDo = "off"
break
case "off":
actionDo = "on"
break
default:
actionDo = inverseAction.action
}
return {
...inverseAction,
action: actionDo
}
})
global.activeActions = global.activeActions.filter((trigger) => trigger !== action.id)
_runActions(inverseActions)
}
}
}
// validate actions config
export function validate() {
if (allActions.length < 1) return true
return allActions.every((action) => {
const onDevice = allDevices.find((device) => device.id === action.on.device)
if (!onDevice) return false
// todo: rest of the props
return true
})
}
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